User performance by the difference between motor and visual widths for small target pointing

Hiroki Usuba, Shota Yamanaka, Homei Miyashita

研究成果: Conference contribution

1 引用 (Scopus)

抜粋

We investigate user performance by the difference between motor and visual widths when pointing to small targets. In recent desktop GUIs, the visual shapes of targets tend to be smaller than the motor width. For example, the motor width of a window frame in which the user can click tends to be larger than the visual width. We assume that it is difficult to point to the target when the motor and visual widths are different. Therefore, we compare the conditions where the motor and visual widths are equal and not equal. The results show that, compared with the conditions where the motor and visual widths were equal, users completed a task without any problems in terms of movement time and error rate even if the visual width was one pixel when the motor and visual widths were not equal. We also discuss the potential implications such as design for visually small targets.

元の言語English
ホスト出版物のタイトルNordiCHI 2018
ホスト出版物のサブタイトルRevisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction
出版者Association for Computing Machinery
ページ161-169
ページ数9
ISBN(電子版)9781450364379
DOI
出版物ステータスPublished - 29 9 2018
イベント10th Nordic Conference on Human-Computer Interaction, NordiCHI 2018 - Oslo, Norway
継続期間: 29 9 20183 10 2018

出版物シリーズ

名前ACM International Conference Proceeding Series

Conference

Conference10th Nordic Conference on Human-Computer Interaction, NordiCHI 2018
Norway
Oslo
期間29/09/183/10/18

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  • これを引用

    Usuba, H., Yamanaka, S., & Miyashita, H. (2018). User performance by the difference between motor and visual widths for small target pointing. : NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction (pp. 161-169). (ACM International Conference Proceeding Series). Association for Computing Machinery. https://doi.org/10.1145/3240167.3240171