Digital content embedded in real world environment and it's utilization technologies

Yutaka Kidawara, Rieko Kadobayashi, Sooyeon Oh, Yukiko Kawai, Daisuke Kanjo, Satoshi Nakamura, Mitsuru Minakuchi, Adam Jatowt, Koji Zettsu, Katsumi Tanaka

研究成果: Article査読

抄録

The Interactive Media and Contents Group focused on exploring fundamental technologies for fusion of contents in the WWW, broadcasting, and real world environment over the past five-years of this NICT project. Especially, in this research, the authors focused on the transition of the network environment from broadband to ubiquitous, and explored many related technologies. The research group mainly concentrated on the research of fundamental technologies, publishing of research papers, and any significant technical and sociological impacts worldwide. We have published 246 journals and refereed papers. Some of our papers were accepted, and appeared at key conferences such as the WWW Conference and ACM Multimedia. Additionally, the outcomes were not only academic, but also practical, such as 51 patents and 2 technical transfers to private companies, which demonstrates that we have made an impact on the industry. In this paper, we describe our research results on digital content merged into the real-world and its utilization technology, which are selected from research activities in the Interactive Media and Contents group.

本文言語English
ページ(範囲)73-81
ページ数9
ジャーナルJournal of the National Institute of Information and Communications Technology
54
3
出版ステータスPublished - 9月 2007

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